
Using the Build Skeleton tool, we're going to build the skeletal structure inside
of the mesh. trueSpace is very well adapted to guessing where you want to put the bones
into an object. As you click to add bones here and there, most times you'll be amazed at
how well trueSpace figured out where you actually wanted it to go. 
You'll see the panel in figure 2 appear. Make sure that the icon being pointed to (Build
Skeleton in Object) is pressed, this lets trueSpace know that you want it to guess where
to place the bones. If you don't want this feature turned on, then un-press this button.
Next, right click on the Build Skeleton tool to get the panel in figure 3 to show
up.
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