Bones Tutorial      by Brett Fattori
Part I   Creating the Skeleton

Fig.7
Now, with add branch still checked, we're going to add the hip joints to make the pelvic bone a three jointed bone. This is a tricky thing... First, I want you to uncheck add branch, secondly click on the Add Joint icon in the build skeleton panel. The icon is the yellow octahedron in the middle of the three on the left. This deselects the current joint that we're working with. Next, click it again and then go down and click on the joint in the pelvis to select it. Now, you're ready to add the first hip joint. Do like you see in figure 7, and click in the right hip. Now, we've already got the other hip joint. It is the pelvic joint that we placed way back in the first steps of building.
Fig.8

Click again on the Add Joint icon to deselect it. This leaves us in the Move Joint mode. Move the joint that is in the middle of the pelvis over to the other hip, and you should have something like what we have in figure 8. We've now got the successful beginning of a good skeletal structure. It's getting to be time to add some arms and legs to this model.

© Copyright 1998, Brett Fattori   

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