Caligari Eye, April 2007

New Year, New Opportunities

2008 was quite the year, bringing with it the most major changes in the 20 year history of trueSpace. With Caligari acquired by Microsoft, and then trueSpace7.6 released for free, we found ourselves so busy that it's now been a whole year since our last newsletter! Time to set that right.

Now it's time to set that right and in this edition of the Caligari Eye we'll be taking a look at a virtual version of the Microsoft Retail Experience Center, seeing how trueSpace helped bring Santa to life on the web, getting some useful hints and tips for importing and exporting objects, and more!

2009 is bringing with it lots of new opportunities to explore, so be sure to watch our forums, our Twitter and of course the Caligari Eye to keep up with all the news.

Are You Experienced?

Microsoft's recently announced Retail Experience Center has a virtual counterpart, modeled in trueSpace, and here you'll learn about both bricks-and-mortar and digital versions!

Read more!

Keeping Track of the Big Guy

He may keep tabs on us all year, but last Christmas the tables were turned on Santa, letting people watch him any time of day or night! See how this was done thanks to trueSpace and Virtual Earth.

Read more!

What's Going On?

It's been a busy few months, so here's your chance to catch up on some of the other news highlights here, including third party content and plug-ins for trueSpace, Twitter, and more!

Read more!

 

Load up!

If you want to bring in content from other 3D applications to use in trueSpace or to export to Virtual Earth, then the OBJ format is a good way to go. Here we look at loading an OBJ, originally created in SketchUp and downloaded from TurboSquid.

Read more!

3D in WPF Applications

If you are a developer of web or WPF applications, then you'll be pleased to know you can use trueSpace to create 3D content for your applications using Expression Blend 2 or Visual Studio

Read more!

N-gons begone!

Since we are focused this edition on loading and saving from other applications, this last Tip N Trick takes a look at the subject of n-gons, explaining a little about what they are, how you might end up with them, and how to be rid of them!

Read more!


The Caligari Eye, February 2009
Editor : Thomas Grimes
All artwork remains copyright of the respective artists, and may not be reproduced without their prior permission.

If you are new to Caligari, and this is the first copy of our newsletter you've read, it's worth checking the previous editions for more inspiration, ideas and eye candy, by clicking here for the newsletter index page.