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Realize your dreams
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by
Oliver Röhe |
You
know your dreams...all those images,
designs and animations you want to show to the
world; all those 3D models, pictures and video
you want to create for your web pages, games,
design prototypes or your art - all you need
is the software to bring those ideas to life!
Building
and expanding greatly on 16 years of development
and 11 generations of previous versions, trueSpace6.6
will let you create whatever your mind’s eye
sees! |
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Ease of Use


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The
intuitive direct manipulation interface is at
the heart of trueSpace6.6,
think of it like a well fitting Armani suit
at Men’s Warehouse prices.
The
interface benefits more than just the beginner,
as it makes the whole creative process faster
and simpler, by letting you work smarter, not
harder! |

by
Kenji Hasegawa |
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Modeling
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by
Griff Wason |
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trueSpace6.6
supports polyhedra, NURBS, subdivision surfaces,
particle surfaces (plastiform and surface deform)
and metaballs together with the most complete
set of modeling tools in the industry.
Not
only can you create any shape your mind conceives,
trueSpace direct manipulation interface will
stimulate your conceptual design in the same
way a great electric guitar stimulates the composition
of a rock musician. |
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Rendering
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Lighting
and rendering options, including Hybrid Radiosity
and ray tracing, make it possible to have superb
realism, soft-shadows, and convincing daylight.
Advanced
surfacing and UV editing mean you can texture
your objects with a level of control rarely
found in any 3D application. |

by
Andy Kay
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Animation
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For
those who want to make movies, there are a wealth of
animation tools that mean your creations can be so much
more than just frozen images.
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| Matchman
by Norber Esser |
Regenesis,
Chapter 1" by Young Lee. |
“Title”
by Nigel Doyle. |
Inverse
Kinematics (IK) and Bones lets you animate jointed
models or single-skin meshes, with function curve
and key frame editing to adjust and fine tune all
aspects of your animation, including synchronized
audio, while the integrated Facial Animator will help
you construct textured faces, and then generate speech
animation automatically from a .WAV file. |
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Real Time
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by
Emmanuel Asset
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Real-time
solid rendering mode lets you see an accurate,
textured representation of your scene, so you
can cut down on the need for preview
renders. It even displays Radiosity,
and you can use texture baking to capture the
effects of procedural shaders and light-maps
for any object or even individual polygons -
useful for exporting models for use in games. |
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Read more...
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You
may like to visit the Forums,
where you can ask questions, find out
what our users are working on, and see
the community you'll be joining as a trueSpace6
user, as that's another part of the beauty
of trueSpace6 - it's not just about getting
a piece of software; you'll be joining
a wide world of
plug-ins (many of which are free),
tutorials,
help, and support, becoming part of
a community of people like yourself -
people who are bringing their dreams to
life.
You'll find much more technical detail
about the features of trueSpace6.6
on the specific pages in the brochure.
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| by
KrzysztofTrystula |
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