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1982,
Roman Ormandy defects from Czechoslovakia and spends three years
in New York. Starting in the shipping department of a suitcase factory
making Apple suitcases, he breaks into the PC business.
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1986,
Video tape of Caligari prototype is displayed in Commodore’s booth
at 1986 Siggraph which generates tremendous interest. Octree Corporation
is founded, setting out to revolutionize the 3D marketplace.
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1990,
Caligari2 is released for the Amiga. Positioned as a design
and video production tool, it supports photorealistic rendering
and "real time response to all user actions". (2Mb of RAM required) |
1992,
Caligari24 is released with upgraded features such as 32Bit
color, organic deformations and further improvements in perspective
interface. It soon becomes clear, however, that MS Windows would
become the standard operating platform. |
1994,
trueSpace, powerful, usable 3D graphics and animation
for Windows is released. It changes the landscape of the 3D market
with the first integrated 3D animation and modeling package. |
1996,
Pioneer is released as the 1st VRML authoring tool integrated
with a built-in browser. Wins critical acclaim but VRML fails to
live up to user expectations. |
1998,
trueSpace4 - Born to Accelerate. 8th generation
and a major step forward in 3D authoring, trueSpace4 closes the
gap between high end and ease of use.
|
2001,
trueSpace5 - Reality Designer, providing
designers access to an affordable and powerful 3D design tool for
all stages of the creative process including conceptual design.
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2003,
trueSpace6.6 - introduces non-linear animation, and improved
physical simulation. Workflow and modeling are further enhanced,
keeping trueSpace the ideal choice for animation, design, illustration
and game creation. |
2006,
trueSpace7 - introduces a whole new software core, which
includes the first ever collaborative workspace that allows people
to work together in the same shared 3D space. V-Ray renderer, new
DX9 real-time view, and new scripting, physics and procedural objects
also introduced. |
2007,
trueSpace7.5 - expands on the tools introduced in trueSpace7,
adding better character animation, and more tools in the new workspace
aspect of the program. |
|
1985,
Roman attends Siggraph '85 in San Francisco. He admires the SGI
workstations, but buys an Amiga PC and the trueSpace vision is born! |
1988,
Caligari1, one of the first 3D visualization products for
the Amiga is released. It does not do much yet but it has a novel
interface and integrated workspace. |
1991,
Caligari Broadcast sports animated deformations, sweep tools,
interactive spline based hierarchical animations, a visual time
editor and resolution up to 8000x8000. |
1993,
Octree moves from New York to the Silicon Valley. Leaving the East
Coast behind, it designs a new software architecture and changes
its name to Caligari Corporation. |
1995,
trueSpace2 is released to receive critical acclaim and industry
awards. It is the first 3D software to support 3D acceleration,
alas no 3D accelerators are shipped at the time. |
1997,
trueSpace3 builds upon the excellence and ease-of-use legacy
by integrating VRML, inverse kinematics, physics, metaballs, 3D
paint and collision detection. More awards follow. |
2000,
iSpace - a web graphics tool that enables the creation of stunning
3D graphics in HTML and Flash format. It delivers photorealistic
web sites and uses simple drag&drop interface.
|
2002,
trueSpace6
improves workflow and professional design tools like layers and
deform tools. It also reduces repetitive tasks through arrays, mirror
modeling and more, making everything from modeling to final render,
faster and simpler than ever before.
|
2003,
gameSpace - 3D content creation for game development software
and game engines, based on the trueSpace6.6 core and providing tailored
modeling and animation tools, import and export, at a realistic
price point. |
2006, truePlay
- free application to allow anyone to enter the shared 3D spaces,
for collaboration with colleagues, friends and peers. |
2008, Caligari and
Microsoft join forces - Now a wholly-owned subsidiary of Microsoft
Corporation, Caligari is able to release trueSpace7.6 for free.
With further expansions and improvements to the tools, now anyone
can make professional 3D at no cost. |