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Check at a glance the
improvements made in version 1.5 with this text list :
* New export formats!
A6 Game Studio, DarkBASIC, and Blitz Basic all included, which
is great news for all you indie developers out there - save your content
direct from gameSpace to your game development kit's format!
* Export to formats DIRECT from gameSpace!
Now there is no need to have to save to Milkshape format first, or go
through a different interface to export! This includes the new formats
like A6 Game Studio, and existing formats such as Unreal Tournament. Export
with just a Save As!
* X format export improved for stability and functionality!
Now one of the few standard formats in indie game development is more
stable and useful than ever!
* Improvements on vertex animation import!
The importing of vertex animation
from other formats has now been improved to have more functionality and
stability than ever before!
* New 2D sprite rendering capability!
To solve the problem of color bleeding at the sprite edges when using
anti-aliasing, we have introduced some sprite-specific rendering -
ideal for 2D content for mobile gaming, or 2D games on any platform!
* Faster Load Time!
gameSpace1.5 will now start up in no time at all, just as you have been
asking for!
* Milkshape
now optional download!
Most formats you ever need are directly in gameSpace as mentioned above,
but Milkshape is still available as an optional download if you choose, for
those more obscure formats you might want
now and again.
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