March 2004
 
Limitless Power
If you've traveled that route, [Unreal Editor, Half-Life SDK, or any other game-modding application] hunger for something more, and even want to appreciate the engine behind those modding tools, Gamespace is the next, big, logical step in your evolution. [Compared to 3D Studio Max, Maya, gmax, and Lightwave] gameSpace feels much cozier to my recruit fingers and primarily 2D mind. Caligari has made a huge attempt to clear up the workspace, and have your creation take up most of the screen instead of a lot of toolbars and data entry fields, In the hands of a good, patient developer, its power is limitless. In the hands of a good, patient amateur modder, it could discover the next great developer.

February 2004
 
A Must Own
The real question you may have: is it worth the money? I can say it is worth it! Rendering quality [] has to be seen to be believed. If you plan to take the time to make a game, pretty much everything you will be looking for is included and the documentation is well written and has examples. More tutorials are coming online and just in the last two weeks a video tutorial has been posted for the character animation I am trying to complete. After running the demos I see it includes everything I am looking for: high quality still rendering, sprite animation and 3D exporting. I do feel I am very close to eclipsing everything I have done in the past.

February 2004
 
3D Developer's Dream Come True
gameSpace is taking 3D gaming community by storm. Although there is a learning curve it does not require as much of a curve as the other high-end modelers on the market today. Besides the fact that gameSpace is becoming an all-in-one content creation package, it is truly fun to use. The Interface can be customized, toolbars and icons are easy to work with (this is where the program does extremely well), you have literally hundreds of options at your command, the price is right for the developer on most types of budget so you won't need those high end applications costing two to three times more .

January 2004
 
This is it!
Whether you work in a 3D engine or in C++ code, an all in one 3D game development toolset is what you require and this is it! gameSpace is the most powerful, easy to use, all-inclusive game content authoring tool available on the market today, and is based on Caligari's super flagship product trueSpace.
December 2003

A Feature Rich Modeler
The base modeler and renderer is very capable, with easy methods to navigate the scene and create primitive objects. In your reviewer's humble opinion, getting down to the nitty-gritty with your model is where GameSpace really shines. And, honestly, the price-point is almost unbeatable. GameSpace is 85% cheaper than the most barebones edition of Maya and 63% cheaper than the cheapest version of 3DS Max.

November 2003
 
Excellent, Stable Modelling Tools
T he interface offers a surprisingly easy ride, and a relatively short learning curve; a couple of the tutorials in the manual help everything fall into place easily. The icons and direct manipulation controls prove intuitive and negate memorizing drop-down menus and their locations. Using the first person perspective view, you can build your characters and see them as they will appear in the game, rotating, zooming and panning the viewpoint to suit.

Andre' LaMothe, CEO Xtreme Games LLC
 
Powerful, Affordable and Flexible
This is what the independent game developer’s community has been waiting for. gameSpace means that you don’t need the resources of a huge studio or company behind you to create a really beautiful game.


November 15, 2003
"gameSpace enables fast development of eye-popping graphics and export to most popular game formats including Quake 2, Quake 3 and Unreal. gameSpace features a full suite of design tools, import/export utilities for multiple game formats and content libraries - basically everything needed for start-to-finish game graphics creation.

Embedded Python scripts enable quick game and mod-action prototyping. An immersive first-person-perspective modeling environment will be instantly familiar to game players, enabling them to very quickly create stunning, professional-level graphics in a fraction of the time and cost required in traditional 3-D design software."

September 29, 2003
"gameSpace is exactly what Caligari has promised: a reasonably-priced, full-featured 3D modeling, texturing and animation application program dedicated to the game development community. With their promise of additional formats for free, and their dedication to the further development of the application, there really isn't an application more suited to independent game development available anywhere that can match its price-performance ratio."

September 24, 2003
 
"Featuring a professional sized list of modeling, surfacing, rendering, animation, and scripting features gameSpace is being touted as a high end game content creation tool for budget minded developers and modders.

If you're a developer this is a potentially huge announcement, as high quality modeling programs can be an extraordinarily daunting expense."

September 14, 2003
 
"gameSpace was created for those that are looking for an all-inclusive high performance tool at an affordable price point to create game graphics. It is based on Caligari's flagship product trueSpace 6.6, with a features list that is specific to mod-developers, game developers and those who are interested in learning about 3D."

September 1, 2003
 
"The polygon modeling tools are especially fluid and easy to get to grips with. We took a funky sci-fi model and imported it into gameSpace without any trouble. Once loaded we modified the mesh, changing the scale and adding a new new body parts to the robot. When finished we previewed the model with the quick render option, exported it to DirectX .X format and loaded it into our DarkBASIC Professional program, applying an environment map and metallic shader effect to finish it off - one seriously sexy looking creation!"