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Global Illumination


Caustics 

 

 

 

 

 

 




Sub-surface Scattering

V-Ray Features

Global Illumination: Ideal for realistic lighting, with colors bouncing from one object to another, and soft shadows.

 

HDRI: Adds complex lighting and reflections from a real-world environment. Perfect for realistic lighting, and for highly reflective objects.

 

 

 

 

 

 








V- Ray for trueSpace makes professional rendering affordable to all, and makes it easy for anyone to create realistic materials and lighting with fast rendering times. It's easy to give a list of features, but what is really important are the effects they let you produce:

Caustics: Shows the effect of light reflecting from mirrored surfaces, or being distorted through glass, for when those are central to an image.

Glossy Reflection / Refraction: A soft look to reflections and refractions, ideal for slightly reflective objects (table tops, floors, many plastics, dull chrome, etc), or slightly opaque objects (plastics, frosted glass, etc).

 

Sub-surface Scattering: Calculates light being "bounced around" inside the surface of an object. Ideal for materials that have some translucency, such as paper, wax, skin, cloth, jade, marble, egg shells, and more.

 

Fresnel Effects: The strength of reflections and refractions changes depending on the angle you look at a surface. Allows for very realistic reflective materials, and especially useful for realistic glass objects (eg wine glasses).

Order V-Ray 1.53 for trueSpace7.6 for only $299!

Click to purchase V-Ray 1.53 for trueSpace7.6

Interior by David Froude; Interior 2 by Marcel Barthel; Ring with caustics by Tom Grimes; Fishing Reel by David Froude; Aphrodite model by Jotero GbR, render by Paul Woodward; Eggs by David Froude; Catherdral by Mike Harris
Glasses by Marcel Barthel

V-Ray for trueSpace requires trueSpace7.6

 

Copyright © 2008, Caligari Corporation